It sure has been a while, and a WHOLE lot has happened between march and today, August 20something 2010. It has been one heck of an adventure. So where have I been? Well, I am now working for Hasbro's new animation studio as a Production Assistant on one of the most awesome shows that you'll be seeing in a few months. It has been an amazing experience thus far, filled with amazing people, and I thank God for this amazingly awesome bit of amazingness.
I've met some really amazing people and I've had more knowledge dropped on me in the last few months than you can shake a stick at....not that you should be shaking sticks at things. It's really dangerous, yenno. Anyway, it's time for me get back to the posting game. I thought I'd go moderately out (somewhere between 'all out' and 'not at all out') on this one to show you a bit of a process for a piece I did over the last few days! Let's get crackin!:
So I was pondering one day and came up with an idea for a sequel/spinoff of sorts for Skellobusters. The WIP name is "ACE Unit", a sort of successor to the Skellobuster team. It's a 3 (wo)man squad that's out to prove themselves. I had their visuals in my head for a while now and attempted roughs of em at various points, but I thought I'd nail down something for the female of the team now. So, the first thing I did for this piece was fire up a playlist of "Da T.R.U.T.H"'s "Open Book" and "The Big Picture" (sidenote: 'You Made' slaps so very hard), bust out a pencil and paper, and got crackin':

Next, I started cleaning up the image, trying to go for nice dynamic lines. At this point, I also fixed some errors I noticed in a few places and nailed down some stuff that I noted as a scribble in the rough stage:

After that, I figured, "The girl needs clothes." Yes, she does. I fiddled around here until I came up with something I felt worked for her. The look and feel of 'ACE Unit' was always intended to be pretty casual, wearing stuff that you'd almost be able to spot in everyday life, but plussed up with a few things here and there specific to the character. Thus, at this point, I was cruising around a bit on fashion blogs and google images just looking at ideas for outfits and outfit elements. I kept things simple here in the 'normal clothes' stage, except for her contact-suit she wears underneath:

And then in her 'Hero Mode', I gave her a leather jacket, her mask, and her kicks:

Color Time. I messed around with colors for a long while before finding something I felt worked. I originally was going to do something more purple and red, but then this came out. Just base colors at this point, nothing fancy:

Worked out the 'Hero Mode' colors as well:

Finally, the pretty stage.I did a light/shadow pass for her normal and Hero modes. This took a bit longer than it should have because in the inking stage, I mistakenly used a brush that had Anti-Aliasing/feathering going on.... Thus, I had to do a lot of babysitting to maintain the look of things. Pleeeeease dont make the same mistake I did if you are hoping to fill areas quickly. Anyway, just cellshaded this bad-boy real simple like:

...And then did the same for Hero Mode. Ta-da:

...then the part you guys don't see: me outputting a 1920x1080 wallpaper for my rig at home ^_^. Lol. Good times.
Anyway, I missed you guys, and I'm glad to be back. How've you all been? Leave a message or somethin' and fill me in!
Enjoy,
-GK, Tekkaxe, The Sky Whale
1 comments:
Cool design G. Please continue to post after this one.
She looks like a badass who doesn't take heat from no one!
For a profile, a little space in between her forearm area and her body might give it more silhouette impact.
Can't wait to see the next one, next week!
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